Adaka, 2024
Adaka (Box) explores the socio-political complexities of kiosks in Ghana's urban landscape, using 3D modeling to examine immigrant experiences within these multifunctional spaces. The project delves into themes of displacement, legality, and community, highlighting the interconnectedness of urban and rural life while revealing the often-overlooked dynamics shaping Ghanaian society.
The Box II, 2024
The Box II is a Video simulation-based game that explores the socio-political complexities of kiosks within Ghana's urban landscape. Through immersive 3D modeling, the project investigates the immigrant experience in these multifunctional spaces, which serve as vital centers for economic activity, community building, and survival—addressing themes of displacement, legality, and social dynamics.
Fatima, 2022
 Fatima refers to the central character of a 2-minute animation that follows a street hawker who escapes her home and seeks refuge in the city, driven by specific circumstances. The animation captures her struggles with urban poverty while shedding light on the broader social and economic forces that shape the lives of marginalized communities.
"Adwuma a wcy3 wc adaka mu", 2024
"Adwuma a wcy3 wc adaka mu" is an experimental film that explores cultural erosion and decay through distorted visuals and sound. By portraying the struggles of a Ghanaian barber operating from a decaying kiosk, the film metaphorically examines the loss of memory and tradition in the context of urban development.
Rice+Soup+Tilapia, 2022
 Rice+Soup+Tilapia cooking tutorial transcends a simple recipe by blending culinary instruction with cultural storytelling. It explores the immigrant experience through food, using sensory techniques like jump cuts and color theory. This tutorial fosters inclusivity, highlighting the richness of immigrant traditions and their contributions to global cuisine, while creating connections through the universal language of food.
Boxes, 2024
Boxes is a visually and sonically immersive film that examines the cultural and architectural significance of kiosks in urban spaces. Through a dynamic narrative and soundscape, the film explores the hybrid nature of these structures and their roles in shaping both the physical and social landscapes of the city.
"We Are Here Because You Went There, 2023
"We Are Here Because You Went There" explores African migration through metaphors of erased footprints and the seashore, symbolizing the transient nature of human existence and the erasure of African experiences in global history. It calls for a deeper understanding of the historical and social contexts that shape African migration and the contributions of African people to the global landscape.
We came here because you came here first, 2022
Using  "Stable Diffusion" an AI simulation program by acessing GPUs from HiPerGator a process made possible through SSH terminal , "we came here because you came here first " becomes an exploration of African migration through the lens of historical forces such as colonization and slavery. The simulation visualizes the structural disruptions that have fragmented African societies, bringing to life the complexities often overlooked in contemporary discourse. The phrase " we came here because you came here first "is reimagined" not as a simple directive but as a critique of the reductionist views surrounding African migration. the simulation invites users to engage with layered history and systemic issues that continue to influence African migration, challenging global perceptions of Africa and its diaspora.
(Winner, Generative AI Conceptual depth award UF Days AI 2024)

Go Home, 2022
This experimental film explores the emotional and sociopolitical complexities of immigration, focusing on personal struggles and the unsettling experience of racial profiling. It serves as a critical commentary on systemic inequality and a call for societal change.
Brown, 2022
This experimental film uses found footage to explore the environmental impact of illegal mining in Ghana, with Akan audio, Ghanaian music, and English subtitles providing cultural context. The use of jump cuts highlights the chaotic nature of the destruction, while a downward projection and mining artifacts visually replicate the experience of mining pits. The work critically examines the ecological and social ramifications of Galamsey.

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